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Explore the differences between the "Hollywood" version of voodoo and the true religion of Vodoun in this 128-page sourcebook/scenario for Chill campaigns. Discover the history of voodoo and how it spread, while delving into the unique powers, ceremonies, creatures, items of power, practitioners, and secret societies associated with this mysterious practice.
Players will tremble as their characters encounter voodoo rituals and face off against the dark forces of this ancient religion. Uncover new Disciplines of the Art and the Evil Way, along with the Powers of Twilight, a captivating new power type unlike any other.
In the thrilling scenario titled "Drums in the Night," 4 to 6 player characters with medium to high experience levels must confront a powerful voodoo cult in their own hometown. This pulse-pounding adventure serves as a perfect introduction to a spine-chilling campaign filled with voodoo-inspired terror.
Embark on a journey into the heart of voodoo in Chill, where the line between myth and reality blurs, and the shadows hold untold secrets and dangers. Are you ready to face the darkness that lurks in the night?
product information:
Attribute | Value | ||||
---|---|---|---|---|---|
publisher | ‎Mayfair Games, Inc. (January 1, 1992) | ||||
language | ‎English | ||||
paperback | ‎128 pages | ||||
item_weight | ‎14.4 ounces | ||||
best_sellers_rank | #3,999,046 in Books (See Top 100 in Books) | ||||
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